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Cultural Factor

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Devlog

  • Week #4 - A matter of time
    August 25, 2026 by Menector#WorldViewer, #tools, #geography, #visualization, #predevelopment
    Building on previous work , I've added some rudimentary QoL features to the WorldViewer tool I'm developing. First, I've added the ability to step through time! It's a crude interaction with a QSpinBo... Continue reading
  • Week #2 - Ain't no mountain high...
    August 11, 2026 by Menector#WorldViewer, #tools, #geography, #visualization, #predevelopment
    As mentioned in the previous post , I'm working on developing a tool to help visualize the geography and timeline of the world, focusing primarily on pre-Roman Greece. I didn't have as much time this... Continue reading
  • Week #1 - Around the World
    August 04, 2026 by Menector#WorldViewer, #tools, #geography, #visualization, #predevelopment
    The first step to development of Cultural Factor is to map out the relevant history in and around Greece from ~10,000 BCE to 140 BCE. However, I need more than just a timeline. I need a visualization... Continue reading
  • In The Beginning...
    July 25, 2026 by Menector
    1
    #announcement, #design, #goals
    If you're reading this, then welcome! This is the start of my journey to make Cultural Factor, a historical strategy game designed around making big, long term changes through minimal interaction. Unl... Continue reading
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